Blessing:
伤害翻倍: ——>代号,你爱取啥取啥
type:——>相当于Lore,是实际添加数值
- "物理伤害: +10"
- "物理伤害: +10"
- "物理伤害: +10"
name: "1"
Lore: ——>Gui界面物品的Lore,只是个lore
- "1"
- "2"
- "3"
- "4"
Message: "你已经获得了名为 %name% 的战斗祝福!"——>传输message
生命翻倍:
type:
- "物理伤害: +10"
- "物理伤害: +10"
- "物理伤害: +10"
name: "2"
Lore:
- "1"
- "2"
- "3"
- "4"
Message: "你已经获得了名为 %name% 的战斗祝福!"
吸血翻倍:
type:
- "物理伤害: +10"
- "物理伤害: +10"
- "物理伤害: +10"
name: "3"
Lore:
- "1"
- "2"
- "3"
- "4"
Message: "你已经获得了名为 %name% 的战斗祝福!"
吸血翻倍2:
type:
- "物理伤害: +10"
- "物理伤害: +10"
- "物理伤害: +10"
name: "4"
Lore:
- "1"
- "2"
- "3"
- "4"
Message: "你已经获得了名为 %name% 的战斗祝福!"
吸血翻倍3:
type:
- "物理伤害: +10"
- "物理伤害: +10"
- "物理伤害: +10"
name: "5"
Lore:
- "1"
- "2"
- "3"
- "4"
Message: "你已经获得了名为 %name% 的战斗祝福!"
吸血翻倍4:
type:
- "物理伤害: +10"
- "物理伤害: +10"
- "物理伤害: +10"
name: "6"
Lore:
- "1"
- "2"
- "3"
- "4"
Message: "你已经获得了名为 %name% 的战斗祝福!"
PlayerList:
Setting:——>Gui的一些基础设置
row: 5 ——>Gui的大小
addMessage: "已添加属性" ——>添加属性后的传输信息
takeMessage: "已删除属性"——>删除属性后的传输信息
Title: "默认标题" ——>Gui的标题
Slot: ——>最多三个值,11 ,13 , 15可改
- 11
- 13
- 15
Refresh:
Slot: 20 ——>刷新按钮的位置
Name: "刷新按钮"
Lore:
- "点击刷新海克斯!"
- "点击刷新海克斯!"
- "点击刷新海克斯!"
Message: "已经刷新海克斯"
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