WorldListTrashCan 4.8.5
by BlueNines
on Jun 11, 2024
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Special compatibility update for Mohist server If you are not on the Mohist server, don't pay attention to this update Specific changes: Fix the issue of Mohist server being unable to chat using this plugin
WorldListTrashCan 5.0.0
by BlueNines
on Jun 15, 2024
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5.0.0
Fix the bug in Paper and Folia where dense entity restrictions cannot restrict non live entities. Dense cleaning fully supports clearing dead entities (such as various ships, mining carts, armor frames, and even arrows shot by skeletons on the ground)
Support RGB color anywhere in the plugin, remade all places with RGB color on the default language file for a more aesthetically pleasing appearance
Compatibility has been made on lower versions of servers that do not support RGB. The plugin comes with language files specific to higher and lower versions, and will automatically switch based on the server version (please delete the original language files for updates)
If the server is a Paper or Folia server, the plugin will automatically determine and adapt to better APIs to improve the plugin's response speed
Optimize various algorithms (such as dense entity cleaning) and decouple them appropriately
Attempt to fix the issue of the plugin not displaying colors properly on the console (there are many functions in the plugin body that cannot be checked one by one, and there are still residues)
Add default permissions: WorldTrashCan Main, If you ban this permission, players will not be able to create a world trash can. If you are only interested in the powerful features of this plugin (except for the world trash can)
Abandoned the step of the server owner using the configuration file to determine whether it is a Folia server on their own, and the plugin will compare the API class names that the server can use to determine the server characteristics on its own (this supports all Folia and paper branches)
Fix the bug where the plugin works on the mohist end, causing players to be unable to chat normally due to the anti swipe system that comes with the plugin registering chat events deleted on the mohist end
WorldListTrashCan 5.0.3
by BlueNines
on Jun 29, 2024
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Distinguish and match the RGB color attributes of lower and higher versions of the actionbar, and rewrite some of the RGB display logic
WorldListTrashCan 5.0.4
by BlueNines
on Jul 8, 2024
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Fix the bug where the actionbar on higher version servers cannot use RGB properly
WorldListTrashCan 5.0.5
by BlueNines
on Jul 15, 2024
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If the server does not support RGB Actionbar, the old implementation method will be used
WorldListTrashCan 5.1.0
by BlueNines
on Jul 17, 2024
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Starting to support entities without entity types, such as most data packets and modules
Now when WTC Look is in use, it displays all entity types of the block it is in and can be copied
WorldListTrashCan 5.1.2
by BlueNines
on Jul 20, 2024
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Fix some RGB Actionbar bug
WorldListTrashCan 5.1.3
by BlueNines
on Aug 6, 2024
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Actionbar supports the use of RGB (&#) and regular color formats (&) together
⭐ WorldTrashCan update ! ⭐
1.Fix the issue with limiting dense entities where limiting Slimes causes excessive splitting (optimizing lag):
Previously, when limiting Slimes, they would split into multiple small Slimes, causing excessive splitting and potential server lag.
Now, when removing Slimes, they will not split into small Slimes, thus optimizing performance and reducing lag.
2.World entity count restrictions and whitelist/blacklist entity type names for sweeping are now case-insensitive:
The entity type names used in world entity count restrictions and whitelist/blacklist configurations for sweeping are now case-insensitive.
This means you can use any case (e.g., Slime, slime, SLIME, SleMe) without worrying about case sensitivity issues.
3.Optimized the implementation of QuickSendMessage (limiting player chat/command usage rate) to use timestamp recording:
The QuickSendMessage feature, which limits the rate at which players can send chat messages or use commands, has been optimized.
Instead of using previous methods, it now records timestamps to track and enforce the rate limits more efficiently.
1.修复限制密集实体时,限制史莱姆会导致大量分裂的特性(优化卡顿),现在密集实体移除史莱姆不会分裂出小史莱姆
2.世界限制实体数量的实体类型名|扫地时的白名单/黑名单的实体类型名,加入了大小写忽略(Slime,slime,SLIME,SleMe【随你便】)
3.优化了QuickSendMessage(限制玩家聊天/指令使用速率的功能)的实现方式,现在是采用记录时间戳的形式
⭐ WorldTrashCan update ! ⭐
1.在清理时加入了几个新的变量,移除了老变量%itemsum%
%DealItemSum%为处理的物品总数(包括回收进任意垃圾桶的也包括被清理的)
%GlobalTrashAddSum%为进入公共垃圾桶的物品总数
2.现在"/wtc clear"的时候不会在播报全球垃圾桶还有多少次清理
3.同步了所有的语言文件到最新版
4.修复了用于密集实体清理的“GatherEntity Limit Count”功能中的错误。现在处理密集实体只会广播一次信息,并且代码逻辑已经过优化。如果启用“ItemDropFlag”功能,当战利品掉落时,实体将立即被清除
5.再次对mohist做兼容处理
⭐ WorldTrashCan update ! ⭐
1.在这一次更新之前的版本,密集实体清理 这个功能里的配置,如黑名单世界,都是无法被指令重载的,只能重启才会更新你改动的内容,这一次更新修复了,已经支持重载了
2.新加指令/wtc clear 可立刻清理一次垃圾(folia服务器可正常使用功能,但是无法瞬间统计出正确结果,因为全程是异步的)。
5.7.2版本之后可用%WTC_ClearTime%变量查看距离下一次清理垃圾的时间
papi指令/papi parse --null %WTC_ClearTime%